Works with Falcon/Jasper Phats and Slims, however it appears to be more reliable with Slims.īelow are the minimum requirements to RGH your Xbox 360. RGH3 is the newest RGH variant, and the first to work without a glitch chip by using the SMC in the south bridge to do the glitching instead.It is the best method for Xenon and Zephyr boards that have PLL-crash issues. EXT_CLK is similar to RGH 1.2, but uses the EXT_CLK_EN point instead of CPU_PLL_BYPASS to slow the CPU by roughly 10.6x.Project Mufas is essentially a significantly tweaked and better version of Muffin to have more optimized and more reliable glitching.It is not recommended, as it is essentially a less consistent method of glitching and does not boot as fast or consistently as S-RGH or Mufas. Project Muffin is similar to S-RGH, but i2C slowdown is handled by the south bridge instead of the glitch chip.S-RGH (Speeded-Up RGH) is a tweaked and better version of RGH2 which is far more consistent and quick.It is also tuned better than the original RGH 1, thus being preferrable. RGH1.2 V2 ports this hack to Slim consoles as well as fixing a few issues on Jaspers.RGH1.2 combines RGH1-like PLL slowdown with Glitch2 images to allow reliable glitching of Falcon/Jasper consoles with split CB (post 14699 kernel) and works on any dashboard.It is exclusive to some Team Xecuter chips such as the CR4XL. The glitch chip asserts a remapped GPIO pin to tell the southbridge when to send slowdown/speedup. RGH2+ is the same as RGH2, except that the slowdown is sent by the southbridge, instead of the glitch chip. ![]() However, it is considered more difficult to tune, and less consistent.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |